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  • Actives that are specifically designed for usage with certain equips or equip types.
  • Two options:
    1. Abils appear after equip is equipped.
    2. Abils still need to be equipped.
  • Two more options:
    • Abil is not usable unless the equip is equipped. Goes well with 1.
    • Abil has a different effect if equip is not equipped. Goes well with 2.

ExampleEdit

Abil Equip Effect Uneffect
Leaping Shot Bows and Crossbows A bow or crossbow is held. Deals damage with average DeviantArt@7Soul1 - Assertive Physical 2 bonus to multiple targets, and moves to Rear. Neither a bow nor crossbow is held. Deals damage to a single target, and moves to Rear.
Low Blow Greatswords The user is wielding a greatsword. Deals 50% DeviantArt@7Soul1 - Defense-ignoring damage. The user is not wielding a greatsword. Deals 25% DeviantArt@7Soul1 - Defense-ignoring damage.
Bloody Mare Blood Sword Blood Sword is equipped. Deals DeviantArt@7Soul1 - Physical damage using DeviantArt@7Soul1 - Assertive Magical 2 to all foes, and absorbs a percentage of the damage dealt as DeviantArt@7Soul1 - Health Points to user. Blood Sword is not equipped. Deals DeviantArt@7Soul1 - Physical damage using DeviantArt@7Soul1 - Assertive Magical 2 to all foes.

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