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  • Hmm, acquired abils are also purchased using user points instead of just granted like that???
    • But has a different cost for each party member (instead of not allowing them to purchase it at all) to show which ones are more suitable using it??
      • Cost of unlockal also increases for each item purchased
        • Linear increase
          • 1st abil: 100[abil base cost] (+ 10 * unlocks[0]) = 100
          • 2nd abil: 100[abil base cost] (+ 10 * unlocks[1]) = 110
          • 3rd abil: 100[abil base cost] (+ 10 * unlocks[2]) = 120
        • This to make sure the player can create unique builds and, eventually with insane grinding, unlock absolutely everything instead of capping the player (ugh), but during normal gameplay the player will have to choose the desired route???
  • Acquired abilities are not placed in an actual inventory slot, as previously thought?
    • Instead, inside the Leveling of a character, there have a separate "segment" for acquired abilities, where they are sorted by cost?
      • Tables below are just for demonstrative purposes?
        • Although it would be nice to know how much it would cost for the others...
  • this might be placed in another pend'
    • Abils that require X stat combinations auto-purchase those needed after a prompt
    • Stats have a similar modifier? Instead of a finite amount for each Row Level (dumb)?

ExampleEdit

  • Each playable has a multiplier for every obtainable abil in the game
    • Actually not that extensive when you think how much bg-data pukachermon must have
      • Jeepers
  • Abil "base cost" is based upon relation to one another
    • So a 200 cost abil might be twice as "useful" as a 100 cost abil
      • This is to make characters have a multiplier separate from the base cost, to alternate and add characters without altering the abils themselves
Taunt
50
VG Resource Smash Bros Project - Bowser VG Resource Smash Bros Project - Falco VG Resource Smash Bros Project - Zelda
1.5 75 1.1 55 0.9 45
VG Resource Smash Bros Project - Charizard VG Resource Smash Bros Project - MewTwo VG Resource Smash Bros Project - Peach
1.2 60 1.0 50 0.7 35
VG Resource Smash Bros Project - Ganondorf VG Resource Smash Bros Project - MegaMan VG Resource Smash Bros Project - Squirtle
2.5 125 1.3 65 0.5 25
Annoying
120
VG Resource Smash Bros Project - Bowser VG Resource Smash Bros Project - Falco VG Resource Smash Bros Project - Zelda
1.4 168 1.2 144 0.7 84
VG Resource Smash Bros Project - Charizard VG Resource Smash Bros Project - MewTwo VG Resource Smash Bros Project - Peach
1.0 120 0.6 72 0.9 108
VG Resource Smash Bros Project - Ganondorf VG Resource Smash Bros Project - MegaMan VG Resource Smash Bros Project - Squirtle
1.8 216 0.9 108 0.4 48

Prioritizing 'portanceEdit

5700
VG Resource Smash Bros Project - Bowser
Taunt 100 100
0
Cure 850 800
50
Shell 1200 1100
100
Enfrost 1550 1400
150
Ice Mage 2000 1800
200
2000
VG Resource Smash Bros Project - Squirtle
Taunt 100 100
0
Cure 150 100
50
Shell 250 150
100
Enfrost 500 350
150
Ice Mage 1000 800
200

Stat AffinityEdit

  • Not only show the different purchase costs, but also the affected stats?
    • In order of importance? Or other way of showing that one stat doesn't necessarily weigh as much?
      • Also show correlation between stats somehow? E.g. both these stats need to be around the same val to really work (think breaks)
  • So that even if an abil may cost more for one char, its stat setup ultimately makes it more useful there and may be worth it?
Taunt
50
VG Resource Smash Bros Project - Bowser VG Resource Smash Bros Project - Falco VG Resource Smash Bros Project - Zelda
75 55 45
DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Physical 2
VG Resource Smash Bros Project - Charizard VG Resource Smash Bros Project - MewTwo VG Resource Smash Bros Project - Peach
60 50 35
DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Physical 2
VG Resource Smash Bros Project - Ganondorf VG Resource Smash Bros Project - MegaMan VG Resource Smash Bros Project - Squirtle
125 65 25
DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Physical 2
Unrelenting Guard
250
VG Resource Smash Bros Project - Bowser VG Resource Smash Bros Project - Falco VG Resource Smash Bros Project - Zelda
275 300 200
DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Magical 2 DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Magical 2 DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Magical 2
VG Resource Smash Bros Project - Charizard VG Resource Smash Bros Project - MewTwo VG Resource Smash Bros Project - Peach
400 750 175
DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Magical 2 DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Magical 2 DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Magical 2
VG Resource Smash Bros Project - Ganondorf VG Resource Smash Bros Project - MegaMan VG Resource Smash Bros Project - Squirtle
375 175 25
DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Magical 2 DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Magical 2 DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Magical 2
Defensive Strike
350
VG Resource Smash Bros Project - Bowser VG Resource Smash Bros Project - Falco VG Resource Smash Bros Project - Zelda
70 385 315
DeviantArt@7Soul1 - Defense DeviantArt@7Soul1 - Assertive Physical 2 DeviantArt@7Soul1 - Defense DeviantArt@7Soul1 - Assertive Physical 2 DeviantArt@7Soul1 - Defense DeviantArt@7Soul1 - Assertive Physical 2
VG Resource Smash Bros Project - Charizard VG Resource Smash Bros Project - MewTwo VG Resource Smash Bros Project - Peach
140 1050 245
DeviantArt@7Soul1 - Defense DeviantArt@7Soul1 - Assertive Physical 2 DeviantArt@7Soul1 - Defense DeviantArt@7Soul1 - Assertive Physical 2 DeviantArt@7Soul1 - Defense DeviantArt@7Soul1 - Assertive Physical 2
VG Resource Smash Bros Project - Ganondorf VG Resource Smash Bros Project - MegaMan VG Resource Smash Bros Project - Squirtle
210 420 175
DeviantArt@7Soul1 - Defense DeviantArt@7Soul1 - Assertive Physical 2 DeviantArt@7Soul1 - Defense DeviantArt@7Soul1 - Assertive Physical 2 DeviantArt@7Soul1 - Defense DeviantArt@7Soul1 - Assertive Physical 2
inverse font size
Focus
150
VG Resource Smash Bros Project - Bowser VG Resource Smash Bros Project - Falco VG Resource Smash Bros Project - Zelda
330 15 165
DeviantArt@7Soul1 - Accuracy DeviantArt@7Soul1 - Luck DeviantArt@7Soul1 - Miss DeviantArt@7Soul1 - Accuracy DeviantArt@7Soul1 - Luck DeviantArt@7Soul1 - Miss DeviantArt@7Soul1 - Accuracy DeviantArt@7Soul1 - Luck DeviantArt@7Soul1 - Miss
VG Resource Smash Bros Project - Charizard VG Resource Smash Bros Project - MewTwo VG Resource Smash Bros Project - Peach
180 120 195
DeviantArt@7Soul1 - Accuracy DeviantArt@7Soul1 - Luck DeviantArt@7Soul1 - Miss DeviantArt@7Soul1 - Accuracy DeviantArt@7Soul1 - Luck DeviantArt@7Soul1 - Miss DeviantArt@7Soul1 - Accuracy DeviantArt@7Soul1 - Luck DeviantArt@7Soul1 - Miss
VG Resource Smash Bros Project - Ganondorf VG Resource Smash Bros Project - MegaMan VG Resource Smash Bros Project - Squirtle
135 60 210
DeviantArt@7Soul1 - Accuracy DeviantArt@7Soul1 - Luck DeviantArt@7Soul1 - Miss DeviantArt@7Soul1 - Accuracy DeviantArt@7Soul1 - Luck DeviantArt@7Soul1 - Miss DeviantArt@7Soul1 - Accuracy DeviantArt@7Soul1 - Luck DeviantArt@7Soul1 - Miss

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