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Luca
DeviantArt@7Soul1 - Health Points DeviantArt@7Soul1 - Ability Points
1 9,999
12,000 22,000
DeviantArt@7Soul1 - Assertive Physical 2 DeviantArt@7Soul1 - Assertive Magical 2
DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Magical 2
DeviantArt@7Soul1 - Defense DeviantArt@7Soul1 - Resistance
1 255 1 255
DeviantArt@7Soul1 - Speed
1 100
DeviantArt@7Soul1 - Elementless
DeviantArt@7Soul1 - Fire DeviantArt@7Soul1 - Water DeviantArt@7Soul1 - Thunder DeviantArt@7Soul1 - Wind DeviantArt@7Soul1 - Earth DeviantArt@7Soul1 - Spirit DeviantArt@7Soul1 - Shadow DeviantArt@7Soul1 - Element
1.0 1.0 1.0 1.0
DeviantArt@7Soul1 - Type
DeviantArt@7Soul1 - Physical DeviantArt@7Soul1 - Magical DeviantArt@7Soul1 - Typeless
1.0 1.0
Drop Fine Fantasy/Ability/Active/ (%)
Enemy
Luca
DeviantArt@7Soul1 - Health Points DeviantArt@7Soul1 - Ability Points
1 9,999
12,000 22,000
DeviantArt@7Soul1 - Assertive Physical 2 DeviantArt@7Soul1 - Assertive Magical 2
DeviantArt@7Soul1 - Supportive Physical 2 DeviantArt@7Soul1 - Supportive Magical 2
DeviantArt@7Soul1 - Defense DeviantArt@7Soul1 - Resistance
1 255 1 255
DeviantArt@7Soul1 - Speed
1 100
DeviantArt@7Soul1 - Elementless
DeviantArt@7Soul1 - Fire DeviantArt@7Soul1 - Water DeviantArt@7Soul1 - Thunder DeviantArt@7Soul1 - Wind DeviantArt@7Soul1 - Earth DeviantArt@7Soul1 - Spirit DeviantArt@7Soul1 - Shadow DeviantArt@7Soul1 - Element
1.0 1.0 1.0 1.0
DeviantArt@7Soul1 - Type
DeviantArt@7Soul1 - Physical DeviantArt@7Soul1 - Magical DeviantArt@7Soul1 - Typeless
1.0 1.0
Drop Fine Fantasy/Ability/Active/ (%)
Enemy

Luca is a recurring boss in Fine Fantasy.

AbilitiesEdit

  • Fortune
    • Creates 10 "Fortune Charges". Unlike in the previous encounter, attacking costs only 2 charges, and as a charge is spent on evading an ability he will be invulnerable to all of its hits.
  • Gambit
    • Has a 20% chance of dealing 5 times the regular attack damage, or else will fail. May be charged with 3 charges to always hit.
  • Deathblow
    • Has a 10% chance of instantly killing a character, or else will fail. May be charged with 5 charges to always hit.

BreakEdit

Break
1 Break Point Factor Increment
Effect
2 Break Point Factor Increment
Effect
3 Break Point Factor Increment
Effect

MusicEdit

Randomize
Fine Fantasy/Enemy/Luca/Second Encounter/Music
Purge
Fine Fantasy/Enemy/Luca/Second Encounter
SSSS

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