The Adventure segment is played during a span of 9 minutes, but each non-CPU participant may opt to toggle their vote in ending the game prematurely. If the majority of non-CPU participants agree, the game moves on to the Battle phase.
Time progression is shown in-game as a day-to-night cycle of three days (1 day representing 3 minutes), as well as a sign in the upper-right corner showing the passage of the day. This is to inform the player of possible enemy and event changes that are time-related.
|First Day||Second Day||Third Day|